In Simplifying build in C++ (part 1), I tried to make the case for a unified build system interface that could be used by package managers to ease-up their developments and tackle some issues inherent to the current state of affairs.
What is the first thing you do when you start a new project? Me, I install Google Test (or an equivalent) to make sure I have a decent test coverage from the start.
Continue reading Simplifying build in C++ (part 1)
As I said in my trip report, I had two talks at CppCon this year. The first one was about using CMake for Modular Design. The second one is about changes in your library will impact your clients through API & ABI and how to tell them about it through versioning:
Continue reading My CppCon 2017 talk about API & ABI versioning is online!
For those who couldn’t make it to CppCon 2017, the video of my first talk “Using Modern CMake Patterns to Enforce a Good Modular Design” is now online:
Continue reading My CppCon 2017 talk about Modular Design with CMake is online!
A bit of context
Continue reading CppCon 2017 trip report