C++
My posts about C++. Expect most of them to fit in that category.
2022
2020
2019
- Fifty shades of debug
- ACCU 2019 trip report
- How do you keep up with tech in your game?
- Copy and Swap, 20 years later
- Gamedev introduction to 'Modern' C++
2018
- CppCon 2018 trip report
- Chasing Unicorns
- Simplifying build in C++ (part 3)
- ACCU 2018 trip report
- Input-output arguments: reference, pointers or values?
- Modern C++ 03
- PIC, PIE and Sanitizers
- Simplifying build in C++ (part 2)
2017
- Follow-up to 'Better polymorphic ducks'
- Better polymorphic ducks
- Polymorphic ducks
- Meeting C++ 2017 trip report
- About leaky abstractions
- Following-up on 'simplifying build in C++ (part 1)' and discussing API convergence
- Simplifying build in C++ (part 1)
- My CppCon 2017 talk about API & ABI versioning is online!
- My CppCon 2017 talk about Modular Design with CMake is online!
- CppCon 2017 trip report